geobio is an interactive sculpture comprised of commonplace appliances that double as controllers. Each button, switch, and knob on these appliances produce an affect on the landscape surrounding you. With these controls the viewer has the ability to transform the natural world into noisy electronics, quicken the speed of the sun, or change the weather in the environment. In response to the participant's interaction, a generative soundscape and landscape forms as each button produces a unique object and sound. If the player chooses not to interact with the appliances and remain idle, the landscape will regenerate.
Larme is a side-scrolling puzzle platformer in which you unveil the mystery behind the disappearance of your parents in a sci-fi fairy tale. Ramiel, a child of scientists, inherits goggles that are imbued with the power to peek into an alternate time.
In Split, the player collects objects on two displays to accumulate form while avoiding opposing shapes. The game sets the player in a primal simulation where we confront ideological polarities to reflect on our social discordance. In the program, we are trying to process a political division we experience between our loved ones.
Sky is a slow paced, atmospheric sound-explorer that allows the player to create relationships of sound, line and image by navigating an open world of clouds and constellations.
WithIn is a project that combines poetry and drawing in an interactive setting. The poem was written and read by Jonathon Simkins.
The play of RAT_S takes on how we view/create other kinds of physical art with a sway, moving up close and then further back, to have a more immersed and full experience with exploration. Playing in between stylization and abstraction, the game focuses on line, color and perception for a surreal experience. RAT_S meets the player half-way allowing them to analyze and interact freely within the set limitations.